Ula BitinaitisAug 9, 20191 min readWeek 10This week, we got the app to work between player and phone users. Worked on the aquarium (Puzzle pieces now lock into position, script...
Ula BitinaitisAug 9, 20191 min readWeeks 8-9These weeks, we Finished a prototype of app for player-audience interaction Worked on lag reduction and game optimization Added the...
Ula BitinaitisAug 9, 20191 min readWeek 7This week, we Began working on app to connect viewers to the VR game. (VR player sees HUD with suggestions on what to do. App user sees...
Ula BitinaitisAug 9, 20191 min readWeek 6This week, a group of 5 high schoolers joined us; Kishan, Shivam, Ishani, Ula, and Flora. We introduced them to Unity3D, and allowed them...
Ula BitinaitisAug 9, 20191 min readWeek 5This week, we Finished making teleporters (enables smooth room-to-room transition) Improved inventory functionality Worked on the cipher...
Ula BitinaitisAug 9, 20191 min readWeek 4This week, we Finished the first draft of the binary room. Debugged the fraction room some more Started a new cipher room Added an...
Ula BitinaitisAug 9, 20191 min readWeek 3This week, we Continued debugging fraction puzzle room Created a sample multiplayer VR scene Began developing a website Set up a git...
Ula BitinaitisAug 9, 20191 min readWeek 2This week, we learned about SteamVR and Leap Motion, two key factors necessary to immerse the player into the VR world. SteamVR enables...
Ula BitinaitisAug 9, 20191 min readWeek 1The project was introduced to our team. Our official goal is creating a virtual escape room environment with STEM puzzles for 10-13 year...