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Week 10

This week, we got the app to work between player and phone users. Worked on the aquarium (Puzzle pieces now lock into position, script...

Weeks 8-9

These weeks, we Finished a prototype of app for player-audience interaction Worked on lag reduction and game optimization Added the...

Week 7

This week, we Began working on app to connect viewers to the VR game. (VR player sees HUD with suggestions on what to do. App user sees...

Week 6

This week, a group of 5 high schoolers joined us; Kishan, Shivam, Ishani, Ula, and Flora. We introduced them to Unity3D, and allowed them...

Week 5

This week, we Finished making teleporters (enables smooth room-to-room transition) Improved inventory functionality Worked on the cipher...

Week 4

This week, we Finished the first draft of the binary room. Debugged the fraction room some more Started a new cipher room Added an...

Week 3

This week, we Continued debugging fraction puzzle room Created a sample multiplayer VR scene Began developing a website Set up a git...

Week 2

This week, we learned about SteamVR and Leap Motion, two key factors necessary to immerse the player into the VR world. SteamVR enables...

Week 1

The project was introduced to our team. Our official goal is creating a virtual escape room environment with STEM puzzles for 10-13 year...

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